Blasphemous Act is the most played board wipe in Commander (EDHREC rank #22), and it costs under $1. After it come Cyclonic Rift, Toxic Deluge, Vandalblast, Austere Command and Farewell. Most of the best wipes cost under $5 on TCGplayer as of November 10, 2026. Cyclonic Rift and Farewell are on Commander’s Game Changers list, so check your bracket before you add them.
Updated November 10, 2026 · Prices: TCGplayer market price of each card’s cheapest printing, via Scryfall, checked November 10, 2026 · Popularity: EDHREC rank via Scryfall
A board wipe destroys, exiles or bounces many permanents at once, usually every creature on the table. In Commander, where three opponents are building boards at the same time, one good wipe can answer more threats than four single-target removal spells. It’s also how you come back from behind.
We ranked the wipes by how often Commander players actually run them (EDHREC rank), then added the best budget picks, the one-sided wipes that only hit your opponents, the best wipe in each color, and the two that are on the Game Changers list. Every card links to its TCGplayer page, and two buttons load a whole list into one cart.
Table of Contents
Best board wipes in Commander at a glance
| # | Card | Cost | What it clears | Price |
|---|---|---|---|---|
| 1 | Blasphemous Act | 8R | All creatures (13 damage) | $0.80 |
| 2 | Cyclonic Rift | 1U | Opponents’ nonland permanents (bounce, overloaded) | $29.03 |
| 3 | Toxic Deluge | 2B | All creatures (-X/-X) | $2.92 |
| 4 | Vandalblast | R | Opponents’ artifacts (overloaded) | $2.18 |
| 5 | Austere Command | 4WW | Pick 2: artifacts, enchantments, small or big creatures | $0.30 |
| 6 | Farewell | 4WW | Any of: artifacts, creatures, enchantments, graveyards (exile) | $4.34 |
| 7 | Aetherize | 3U | Attacking creatures (bounce) | $0.35 |
| 8 | Damn | BB | All creatures (overloaded) | $1.74 |
| 9 | Damnation | 2BB | All creatures | $19.76 |
| 10 | Supreme Verdict | 1WWU | All creatures, can’t be countered | $1.70 |
| 11 | Massacre Wurm | 3BBB | Opponents’ creatures (-2/-2) | $2.78 |
| 12 | The Meathook Massacre | XBB | All creatures (-X/-X), then drains | $25.72 |
Prices move fast. Follow @HelloNerdsnack on X for price drops and new chase cards.
Price = TCGplayer market price of the cheapest normal printing on November 10, 2026, via Scryfall. Prices move daily, and the exact copy you get depends on the seller.
What are the best board wipes in Commander?
These 12 are the most played wipes in the format, and together they cost about $92 at market prices. Tap any card to see it on TCGplayer.

$0.80

$29.03

$2.92

$2.18

$0.30

$4.34

$0.35

$1.74

$19.76

$1.70

$2.78

$25.72
1. Blasphemous Act
It costs 9, but it gets 1 cheaper for every creature on the battlefield, counting everyone’s. In a normal four-player game with eight or more creatures out, it costs a single red mana and deals 13 damage to each creature. That’s enough to kill almost anything that isn’t indestructible. It’s the most played wipe in the format, and it costs about $0.80.
2. Cyclonic Rift
For 2 mana it bounces one thing. For 7, overloaded, it returns every nonland permanent you don’t control to its owner’s hand, at instant speed. Cast it at the end of the turn before yours and your opponents start their turn with empty boards while you keep everything. It’s the strongest wipe in Commander, and it’s on the Game Changers list.
3. Toxic Deluge
Three mana: pay X life, and every creature gets -X/-X. You pick exactly how big a wipe you need, and in a 40-life format paying 4 or 5 life is cheap. It also gets around indestructible creatures, because -X/-X doesn’t destroy them, it shrinks them to 0 toughness.
4. Vandalblast
One red mana destroys one artifact you don’t control. Overloaded for 5, it destroys every artifact you don’t control, and only yours survive. Mana rocks are everywhere in Commander, so it’s one of the most effective one-sided wipes in the game.
5. Austere Command
Choose two: destroy all artifacts, all enchantments, all creatures with mana value 3 or less, or all creatures with mana value 4 or more. Pick the two modes that hurt your opponents most and leave your own board alone. Flexibility is why it’s white’s most played wipe.
6. Farewell
Choose one or more: exile all artifacts, all creatures, all enchantments and all graveyards. Exile beats destroy, because nothing comes back, and the graveyard mode stops recursion decks cold. It’s on the Game Changers list.
7. Aetherize
An instant that returns every attacking creature to its owner’s hand. It isn’t a true wipe, but it stops one player’s whole attack, sends their tokens away for good, and leaves your own creatures alone because you’re not attacking.
8. Damn
Two mana to destroy one creature, or 4 (overloaded, with two white) to destroy every creature. It needs both black and white for the overload, so it’s for Orzhov and bigger color combinations, where it’s a removal spell and a wipe in one card.
9. Damnation
The black version of Wrath of God: 4 mana, destroy all creatures, and they can’t be regenerated. Its cheapest printing is a Secret Lair, which is why it costs more than the white wraths.
10. Supreme Verdict
Four mana, destroy all creatures, and it can’t be countered. In blue-white decks it’s the safest wrath there is, because a counterspell can’t stop it.
11. Massacre Wurm
A 6/5 that gives your opponents’ creatures -2/-2 when it enters, and each opponent loses 2 life whenever one of their creatures dies. Against token decks it’s a one-sided wipe that also drains the table.
12. The Meathook Massacre
Pay X for -X/-X to every creature, then it stays on the battlefield. Whenever your creatures die, opponents lose life, and whenever theirs die, you gain life. It’s a wipe and a win condition, and it’s the priciest card on this list at about $25.72.
Want all 12 at once? Load every card above into one TCGplayer cart. TCGplayer finds the best prices across its sellers, and you see the full cart before you pay. The list covers every color, so remove the ones your deck can’t cast.
Which board wipe is best for each color?

Board wipes are mostly white and black, but every color has at least one. Here’s the best pick for each, plus the next one to play if you have room:
| Color | Best wipe | Also great |
|---|---|---|
| White | Austere Command | Farewell, Wrath of God, Vanquish the Horde, Sunfall |
| Blue | Cyclonic Rift | Aetherize, Evacuation |
| Black | Toxic Deluge | Damnation, Massacre Wurm, The Meathook Massacre, Crux of Fate |
| Red | Blasphemous Act | Vandalblast, Chain Reaction |
| Green | Ezuri’s Predation | Bane of Progress, Culling Ritual (with black) |
| Colorless | Nevinyrral’s Disk | Oblivion Stone |
Green is the weakest wipe color, but it has two good answers: Ezuri’s Predation makes a 4/4 for each creature your opponents control and has them fight, and Bane of Progress destroys every artifact and enchantment. Green-black decks also get Culling Ritual, which destroys every cheap nonland permanent and gives you mana for each.
What are the best budget board wipes?

You don’t need to spend much. Every wipe below cost under $1 at TCGplayer market price on November 10, 2026, and the 12 together come to about $5:

$0.27

$0.34

$0.24

$0.39

$0.34

$0.55
- Blasphemous Act ($0.80): the most played wipe, often 1 mana
- Austere Command ($0.30): pick the two modes that spare you
- Aetherize ($0.35): stops one whole attack at instant speed
- Vanquish the Horde ($0.27): a wrath that gets cheaper with every creature
- Crux of Fate ($0.34): destroy all non-Dragons, or only Dragons
- Chain Reaction ($0.24): damage equal to the number of creatures
- Black Sun’s Zenith ($0.39): scalable -1/-1 counters, and it shuffles back in
- Evacuation ($0.34): instant-speed bounce, so tokens vanish
- Culling Ritual ($0.55): destroys cheap permanents and gives you mana
- Sunfall ($0.29): exile, then you get a creature back
- Day of Judgment ($0.48): a plain, cheap Wrath of God
- Nevinyrral’s Disk ($0.29): a colorless wipe for any deck
The whole budget package: load all 12 budget wipes into one TCGplayer cart, then keep the 2 to 4 that match your colors. For more cheap staples, see our best budget Commander staples under $5.
What are the best one-sided board wipes?

A one-sided wipe clears your opponents’ boards and leaves yours. They’re the most powerful wipes in Commander, and they usually cost more mana. Cyclonic Rift, Vandalblast, Aetherize and Massacre Wurm from the top 12 all count. These four do the same job:
- Ruinous Ultimatum ($0.41): Destroys every nonland permanent your opponents control. It needs red, white and black (RRWWWBB), so it’s for Mardu decks.
- Ezuri’s Predation ($0.59): Makes a 4/4 Beast for each creature your opponents control, and each Beast fights one of them. You keep the survivors.
- Settle the Wreckage ($0.38): An instant that exiles every creature one player attacks with. They get basic lands in return.
- Kindred Dominance ($4.76): Name a creature type and destroy everything else. In a tribal deck, it’s one-sided.
Which board wipes are Game Changers?

Commander’s bracket system rates decks from 1 to 5, and the Game Changers list is a set of cards strong enough to push a deck into a higher bracket. Decks in Brackets 1 and 2 play none, and Bracket 3 allows up to three. Of the wipes in this guide, two are on the list, according to Scryfall’s Game Changer data on November 10, 2026:
- Cyclonic Rift, because the overloaded version is a one-sided, instant-speed reset.
- Farewell, because it exiles everything, graveyards included.
Every other wipe here, including Toxic Deluge, Blasphemous Act and Damnation, works in any bracket. If you’re building for a casual Bracket 2 table, Austere Command or Blasphemous Act can do most of what Farewell does.
Are there board wipes for any color?

Yes. Two colorless artifacts can go in any deck, including mono-green ones:
- Nevinyrral’s Disk ($0.29): enters tapped, then {1} and tap destroys all artifacts, creatures and enchantments, itself included. You see it coming a turn early, which gives you time to plan.
- Oblivion Stone ($0.35): mark the permanents you want to keep with fate counters, then pay 5 and sacrifice it to destroy every other nonland permanent. It’s slow, but it can be one-sided.
How many board wipes should a Commander deck play?
Most Commander deckbuilding templates suggest 2 to 4 board wipes. How many you need depends on your deck:
- Control and spellslinger decks: 4 to 6. Your win condition doesn’t need a big board, so resetting the table helps you most.
- Midrange decks: 2 or 3, ideally ones you can time around your own board, like Austere Command or Toxic Deluge.
- Creature and token decks: 1 or 2, and lean on one-sided wipes like Cyclonic Rift, Massacre Wurm or Aetherize.
Pair your wipes with ramp so you rebuild first. Our best mana rocks in Commander guide covers the cheap rocks that survive creature wipes.
When should you cast a board wipe?
- When you’re behind, not just when someone is ahead. A wipe that resets you to equal with three players is good. One that sets you back as much as the leader isn’t.
- After the table commits. Wait until opponents have played their best creatures, ideally right after someone casts a big threat.
- Keep something back. Hold a creature, a planeswalker or a mana rock in your hand so you rebuild first.
- Check for indestructible. Destroy effects miss indestructible creatures. Exile (Farewell, Sunfall), -X/-X (Toxic Deluge) and bounce (Cyclonic Rift, Evacuation) get around it.
Building your first deck? Our beginner’s guide to building a Commander deck covers ramp, draw, removal and wipe counts. If you’re upgrading a precon, every Commander precon we’ve ranked links to its own upgrade guide.
Read next: Best Mono-Black Commanders · Best Mill Cards in Commander · Best Mana Rocks in Commander · Best Budget Commander Staples Under $5 · The Best Commander for Every Color Combination
Board wipes for your deck
Sources: card text, legality, EDHREC rank and Game Changer status from Scryfall; prices are TCGplayer market prices via Scryfall, checked November 10, 2026. Card images: Wizards of the Coast.
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